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intel_lrc.c
intel_lrc.c 77.25 KiB
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Ben Widawsky <ben@bwidawsk.net>
* Michel Thierry <michel.thierry@intel.com>
* Thomas Daniel <thomas.daniel@intel.com>
* Oscar Mateo <oscar.mateo@intel.com>
*
*/
/**
* DOC: Logical Rings, Logical Ring Contexts and Execlists
*
* Motivation:
* GEN8 brings an expansion of the HW contexts: "Logical Ring Contexts".
* These expanded contexts enable a number of new abilities, especially
* "Execlists" (also implemented in this file).
*
* One of the main differences with the legacy HW contexts is that logical
* ring contexts incorporate many more things to the context's state, like
* PDPs or ringbuffer control registers:
*
* The reason why PDPs are included in the context is straightforward: as
* PPGTTs (per-process GTTs) are actually per-context, having the PDPs
* contained there mean you don't need to do a ppgtt->switch_mm yourself,
* instead, the GPU will do it for you on the context switch.
*
* But, what about the ringbuffer control registers (head, tail, etc..)?
* shouldn't we just need a set of those per engine command streamer? This is
* where the name "Logical Rings" starts to make sense: by virtualizing the
* rings, the engine cs shifts to a new "ring buffer" with every context
* switch. When you want to submit a workload to the GPU you: A) choose your
* context, B) find its appropriate virtualized ring, C) write commands to it
* and then, finally, D) tell the GPU to switch to that context.
*
* Instead of the legacy MI_SET_CONTEXT, the way you tell the GPU to switch
* to a contexts is via a context execution list, ergo "Execlists".
*
* LRC implementation:
* Regarding the creation of contexts, we have:
*
* - One global default context.
* - One local default context for each opened fd.
* - One local extra context for each context create ioctl call.
*
* Now that ringbuffers belong per-context (and not per-engine, like before)
* and that contexts are uniquely tied to a given engine (and not reusable,
* like before) we need:
*
* - One ringbuffer per-engine inside each context.