Merge tag 'drm-vc4-fixes-2016-02-17' of github.com:anholt/linux into drm-fixes
This pull request fixes GPU reset (which was disabled shortly after V3D integration due to build breakage) and waits for idle in the presence of signals (which X likes to do a lot). * tag 'drm-vc4-fixes-2016-02-17' of github.com:anholt/linux: drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. drm/vc4: Enable runtime PM. drm/vc4: Fix spurious GPU resets due to BO reuse. drm/vc4: Drop error message on seqno wait timeouts. drm/vc4: Fix -ERESTARTSYS error return from BO waits. drm/vc4: Return an ERR_PTR from BO creation instead of NULL. drm/vc4: Fix the clear color for the first tile rendered. drm/vc4: Validate that WAIT_BO padding is cleared.
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- drivers/gpu/drm/vc4/vc4_bo.c 8 additions, 8 deletionsdrivers/gpu/drm/vc4/vc4_bo.c
- drivers/gpu/drm/vc4/vc4_drv.h 11 additions, 2 deletionsdrivers/gpu/drm/vc4/vc4_drv.h
- drivers/gpu/drm/vc4/vc4_gem.c 49 additions, 16 deletionsdrivers/gpu/drm/vc4/vc4_gem.c
- drivers/gpu/drm/vc4/vc4_irq.c 1 addition, 1 deletiondrivers/gpu/drm/vc4/vc4_irq.c
- drivers/gpu/drm/vc4/vc4_render_cl.c 11 additions, 11 deletionsdrivers/gpu/drm/vc4/vc4_render_cl.c
- drivers/gpu/drm/vc4/vc4_v3d.c 36 additions, 12 deletionsdrivers/gpu/drm/vc4/vc4_v3d.c
- drivers/gpu/drm/vc4/vc4_validate.c 2 additions, 2 deletionsdrivers/gpu/drm/vc4/vc4_validate.c
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